2 December 2021

Building a hub world for your game that entertains

Some parts of the game and levels may ring a bell. That’s probably because I’ve been greatly inspired by existing games in some areas. And for instance, Super Mario 3D World for which I played all the way through with my little boy.  Building a hub world For instance the hub, the first gameplay experience. […]

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5 November 2021

Game Design Idea, how to generate catchy level names for your game?

This week I was looking for ways to describes the levels in the game, a meaningful and catchy approach, somewhat more meaty than a classic level 1, level 1-1, world 1 etc. And I ended up playing with a website providing Super Mario Maker Level Name generator on Perchance, a website dedicated to generate random […]

1 October 2021

Math it Right 3D Adventure, the Background Story

Early one morning, a dragon was running through the town center, jumping over the puddles of water and burping nervously. The small green dragon, whose name is Pilipili, had sky blue spikes on his back that stood tall like mountains, tiny purple wings that didn’t help him fly at all! Big round eyes and a large smile […]

1 September 2021

App Store Description for a Kids Mobile Game

The first draft of of app description of Math it Right 3D Adventure is done. This highlights the main features and fun elements of the game. You’ll notice repetitive keywords and succinct sentences for a better ASO (App Store Optimization).  Studying math can be tricky and boring, especially for kids. Math it Right 3D Adventure is here to bring […]

4 August 2021

The maze, the puzzle and the riddle

You are probably ending up on this page looking for a solution of the maze posted our Instagram. Congratulations this is the right place.  So what? Why? How? Well I like maze. I like puzzles. I like riddles.  And so I wanted to combine the three. That may create something interesting.  The maze  First let’s […]

7 July 2021

The treasure hunting for times tables

For the past few days I’ve worked on the main game loop and mechanics. The treasure hunting for times tables.First the generation of maths equations. Depending on the type of operation chosen by the player, addition, subtraction, or multiplication the system generates a set of operations. Basically for each operation, we have two operands, an […]

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